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  • Qual o melhor game designer de todos os tempos?

    Taí a lista! Se preferem algum outro, é só falar!

    Shigeru Miyamoto
    [hide:364b89f5b1][/hide:364b89f5b1]

    Hideo Kojima
    [hide:364b89f5b1][/hide:364b89f5b1]

    Will Wright
    [hide:364b89f5b1][/hide:364b89f5b1]

    Peter Molyneux
    [hide:364b89f5b1][/hide:364b89f5b1]

    Hironobu Sakaguchi
    [hide:364b89f5b1][/hide:364b89f5b1]

    Tomonobu Itakagi
    [hide:364b89f5b1][/hide:364b89f5b1]

    Jordan Mechner
    [hide:364b89f5b1][/hide:364b89f5b1]

    Sid Meier
    [hide:364b89f5b1][/hide:364b89f5b1]

    Shinji Mikami
    [hide:364b89f5b1][/hide:364b89f5b1]

    John Romero
    [hide:364b89f5b1][/hide:364b89f5b1]

    Ron Gilbert
    [hide:364b89f5b1][/hide:364b89f5b1]
    0
    If drums are the foundation, guitars the finishes, and voice the fluorish; bass is the soul.

  • #2
    Shogeru Myamoto. E o Hironobu Sakaguchi é uma FRAUDE!
    Here we are, born to be kings
    We're the princes of the universe
    Here we belong, fighting to survive
    In a world with the darkest powers...

    Comment


    • #3
      Miyamoto, ÓBVIO!

      Comment


      • #4
        Inafune
        Fight Rockman! For everlasting peace!

        Comment


        • #5
          Tá de sacanagem? Não votarei, não tem o mestre.

          Comment


          • #6
            Na falta do Kazunori Yamauchi, votei no Miyamoto mesmo.

            Comment


            • #7
              O MANÉ QUE DESENHOU O WINNING ELEVEN

              Comment


              • #8
                Olá!

                Sid Meier sem dúvida...

                Até hoje tento parar de jogar Transport Tycoon e não consigo...

                Abraços

                Comment


                • #9
                  Postado originalmente por Haigalf
                  O MANÉ QUE DESENHOU O WINNING ELEVEN
                  Winners don't use drugs.

                  Comment


                  • #10
                    Myamoto é quase óbvio.

                    Comment


                    • #11
                      Hideo Kojima, sem preparação...

                      Fica triste não...
                      Spoiler!

                      Comment


                      • #12
                        Postado originalmente por Felipe Parker
                        Tá de sacanagem? Não votarei, não tem o mestre.
                        E eu lá ia lembrar do cara que fez UM jogo bom na vida?

                        Tá bom, dois.

                        Na falta do Kazunori Yamauchi, votei no Miyamoto mesmo.
                        Inafune.
                        Bem, tanto pra vocês quanto para o Rienji, está a linha de "outros". :P

                        Mas eu realmente esqueci de bastante gente: esses aí, Yuji Naka, Yu Suzuki, Toshihiro Nagoshi, Eiji Aonuma, Gumpei Yokoi...
                        If drums are the foundation, guitars the finishes, and voice the fluorish; bass is the soul.

                        Comment


                        • #13
                          Myamoto sem preparação.
                          "Please allow me to introduce myself. I am a man of wealth... And taste!"

                          Comment


                          • #14
                            Postado originalmente por Patchanka
                            Postado originalmente por Felipe Parker
                            Tá de sacanagem? Não votarei, não tem o mestre.
                            E eu lá ia lembrar do cara que fez UM jogo bom na vida?

                            Tá bom, dois.
                            Works credited
                            Live A Live (1994)
                            Final Fantasy VII (1997)
                            Parasite Eve (1998)
                            Ehrgeiz: God Bless the Ring (1998)
                            Brave Fencer Musashi (1998)
                            Parasite Eve II (1999)
                            Final Fantasy VIII (1999)
                            The Bouncer (2000)
                            Final Fantasy X (2001)
                            Kingdom Hearts (2002)
                            Final Fantasy X-2 (2003)
                            Kingdom Hearts: Chain of Memories (2004)
                            Musashi: Samurai Legend (2005)
                            Final Fantasy VII Advent Children (2005/2006)
                            Kingdom Hearts II (2005/2006)
                            Final Fantasy V Advance (2006)
                            Dirge of Cerberus: Final Fantasy VII (2006)
                            Crisis Core: Final Fantasy VII (2007)
                            It's a Wonderful World (2007)
                            Final Fantasy XIII (TBD)
                            Final Fantasy Agito XIII (TBD)
                            Final Fantasy Versus XIII (TBD)
                            Monotone (2006/2007)
                            Dissidia: Final Fantasy (TBD)
                            Kingdom Hearts Birth by Sleep (TBD)
                            Kingdom Hearts 358/2 Days (TBD)
                            Kingdom Hearts coded (TBD)

                            Comment


                            • #15
                              Postado originalmente por Felipe Parker
                              Works credited
                              Bem...

                              Postado originalmente por Wikipedia
                              In the early 1990s, Square hired him to work as monster designer for Final Fantasy V and then as graphic director and minor character designer for Final Fantasy VI.

                              Nomura didn't gain recognition until 1995, when Square asked him to be the character designer for Final Fantasy VII to replace Yoshitaka Amano, the series' original character designer. It was a huge critical and commercial success and became the definitive role playing game for the PlayStation. In 1998, he worked on both Parasite Eve & Brave Fencer Musashi. In 1997, Nomura worked on 1999's Final Fantasy VIII, a game that achieved commercial success, where he returned as the character designer.

                              Afterwards, Nomura worked on several other different projects such as Ehrgeiz for the PlayStation. He continued on to design characters for Square's first PlayStation 2 game, The Bouncer, before returning to character designing for the Final Fantasy series with Final Fantasy X, Final Fantasy X-2 and Final Fantasy XI [3]. More recently, he has acted as the director, concept artist, and character designer for the Kingdom Hearts franchise, which currently includes the title game, the Game Boy Advance sequel Kingdom Hearts: Chain of Memories, and the Playstation 2 sequel Kingdom Hearts II.
                              Ou seja, jogo dele mesmo, e não jogo onde ele era pau-mandado, só a série Kingdom Hearts, o que realmente prova que eu errei: em vez de dois, foram três jogos.
                              If drums are the foundation, guitars the finishes, and voice the fluorish; bass is the soul.

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